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	<title>Big Red Potion &#187; wii</title>
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	<itunes:summary>Refreshing gaming discussion</itunes:summary>
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		<title>53: Motion Controls Retrospective</title>
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		<pubDate>Wed, 28 Mar 2012 17:08:05 +0000</pubDate>
		<dc:creator><![CDATA[Sinan Kubba]]></dc:creator>
				<category><![CDATA[Latest Episode]]></category>
		<category><![CDATA[Main Shows]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[wii]]></category>

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		<description><![CDATA[Host Sinan Kubba is joined by regular guests Xantiriad and (a sadly fleeting) Joseph DeLia, and also by special guest Tony Atkins of Cane and Rinse and SuperHappyFunTimeShow. The four take a look back at how motion controls have (or have not) influenced and evolved the games industry.]]></description>
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<p>Host Sinan Kubba is joined by regular guests Xantiriad and (a sadly fleeting) Joseph DeLia, and also by special guest Tony Atkins of <em>Cane and Rinse</em> and <em>SuperHappyFunTimeShow</em>. The four take a look back at how motion controls have (or have not) influenced and evolved the games industry.</p>
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	<itunes:subtitle>Host Sinan Kubba is joined by regular guests Xantiriad and (a sadly fleeting) Joseph DeLia, and also by special guest Tony Atkins of Cane and Rinse and SuperHappyFunTimeShow. The four take a look back at how motion controls have (or have not) influence...</itunes:subtitle>
		<itunes:summary>Host Sinan Kubba is joined by regular guests Xantiriad and (a sadly fleeting) Joseph DeLia, and also by special guest Tony Atkins of Cane and Rinse and SuperHappyFunTimeShow. The four take a look back at how motion controls have (or have not) influenced and evolved the games industry.</itunes:summary>
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		<title>20: Out of Our Hands</title>
		<link>http://www.gamernode.com/bigredpotion/?p=397</link>
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		<pubDate>Mon, 03 Aug 2009 17:30:29 +0000</pubDate>
		<dc:creator><![CDATA[Sinan Kubba]]></dc:creator>
				<category><![CDATA[Main Shows]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[wii]]></category>

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		<description><![CDATA[How we control our input into video games has become diverse and fascinating. But where is it heading? What is the future of the gamepad, given the introductions of Wii MotionPlus, Project Natal and Sony&#8217;s motion wands? Sinan Kubba and Joe DeLia are joined by Brainy Gamer author and host Michael Abbott and Mitch Krpata, games critic and [&#8230;]]]></description>
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<p>How we control our input into video games has become diverse and fascinating. But where is it heading? What is the future of the gamepad, given the introductions of Wii MotionPlus, Project Natal and Sony&#8217;s motion wands? Sinan Kubba and Joe DeLia are joined by <em>Brainy Gamer </em>author and host Michael Abbott and Mitch Krpata, games critic and author of the <em>Insult Swordfighting </em>blog. <span id="more-397"></span></p>

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	<itunes:subtitle>How we control our input into video games has become diverse and fascinating. But where is it heading? What is the future of the gamepad, given the introductions of Wii MotionPlus, Project Natal and Sony&#039;s motion wands?</itunes:subtitle>
		<itunes:summary>How we control our input into video games has become diverse and fascinating. But where is it heading? What is the future of the gamepad, given the introductions of Wii MotionPlus, Project Natal and Sony&#039;s motion wands? Sinan Kubba and Joe DeLia are joined by Brainy Gamer author and host Michael Abbott and Mitch Krpata, games critic and author of the Insult Swordfighting blog.</itunes:summary>
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