Category:  Features

Video Games as an Escape

By , March 25, 2007 0 Features

Ask ten gamers how they got into gaming, and you are likely to hear the recital of ten markedly different sequences of events. All gamers have some sort of recollection of how they were initiated into this virtual ‘club,’ but… Read More »

Bundling is a Four Letter Word

By , March 9, 2007 0 Features

A new disease has infected retail and online stores. The disease multiplies and grows with abandon and leaves individuals with a sense of loss and depression, and in some cases, even rage. The condition is called "bundleitis." Your first encounter… Read More »

A Long Game is Not a Better Game

By , March 7, 2007 0 Features

Since the dawn of time, gamers have found themselves waging wars of words and carrying on conflicts of colloquialisms over innumerable issues eternally bonded to the very source of their every pleasure, pain, love and hatred: video games. One such… Read More »

By , February 1, 2007 0 Features

So what is it that keeps gamers inside their virtual worlds? It’s been established that games are generally fun, and that some can offer an escape from the real world, but within the framework of the game, there has to… Read More »

Which Game Console Is Quietest?

By , January 17, 2007 0 Features

PreGameLobby.com has added another factor in making a decision as to which next gen game console individuals should buy–the relative level of noise machines make when games are played on them. The interesting study was performed using an analog SPL… Read More »

2006: The Best (And Worst)

By , January 2, 2007 0 Features

GamerNode is proud to present to you, the reader, our compilation of the Best of 2006. Accolades in the following categories were decided through consultations between members of the GamerNode staff. Read on, and see if your favorites made our… Read More »

Holly Happydays from GamerNode!

By , December 23, 2006 0 Features

GamerNode will be taking a holiday break through next Wednesday, December 27. Though we will not update regularly, you can expect several news stories, reviews, and features through this weekend, Christmas, and Boxing Day. In the meantime, if you feel… Read More »

Emergent Gameplay Versus the Linear Narrative

By , December 16, 2006 0 Features

Most often, videogames can be understood in terms of a combination of tools or abilities and rules that define the way those tools and abilities function and interact, both with each other and the rest of the game world. In… Read More »

Surrealism: A Fork In The Road

By , December 16, 2006 0 Features

A big topic nowadays is the "direction" of the games industry. When examining the next-gen console race, this is often approached in terms of technological power vs. game-play and innovation. I believe it has been made abundantly clear in which… Read More »

The E3 Convention: The Good, the Bad, and the Ugly

By , December 9, 2006 0 Features

We at GamerNode have all returned from E3 to our respective workstations, cluttered computer desks, day-old potato chips and various opened containers of caffeinated drinks. Ah, it,s good to be home. During our stay in L.A., after each day of… Read More »