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An Introduction to OLD SKOOL and Two Very Scary Scenes from Gaming's Past (Ahhhhhhh!)

Category: Industry, Posted: 01/09/2009 at 04:28PM EST by OLD SKOOL, George Brandes

Welcome to OLD SKOOL! 

Hello, my name is George, and here at the OLD SKOOL column I am going to take you on a journey through gaming's past.  Each article will be a combination of videogame review, homage to the greatness of the "Old," and part personal story.  I not only want to break down the nuts and bolts of each game, but I want to tell my own personal story through gaming in hope to touch the other gamers out there who have grown up with video games from their earliest years.   

I Welcome discussion

It is my intention to elicit discussion.  Although many reviewers out there love to break down their vide games into categories in an effort to make their reviews appear rational I truly believe that much of gaming comes down to personal taste.  I do not consider my opinions the end all of gaming, however it is my hope that I can bring a perspective that is unique to the gaming community.  I welcome anyone to share their own views as it my hope to create an open and active dialogue on all topics discussed. 

Who am I? Just call me Captain ‘N' 

Alright, I'm not really that conceited when it comes to my gaming and I have certainly gotten my ass kicked an infinite amount of times by human and non-human entities, but I like to imagine that at least at one time in my life I was knowledgeable and a fucking beast at gaming.  Whether I actually ever was is still up for debate.  With that being said, I want to introduce myself a little so that you can better understand my perspective. 

Video games were introduced to me virtually from the time I was born.  I have vague memories of a sometimes-working Atari sitting around my house when I was no older than three.  Around that same time, whenever I was being babysat by my cousins I would watch them play ColecoVision with its mentally scarring music and images.* (See Space Fury) By the time I was four I already had begged my mom and dad for my first Nintendo and somewhere in that time frame I was very effectively marketed for Nintendo Power.  In my piles of junk lying in a galaxy far away there lies the a very haggard first issue with the little clay model of Mario and his mushrooms on the cover. 

The First Edition of Nintendo Power

Nintendo Power First Issue Magazine 1 One Aug 98 Rare

(By the way i just saw this going for $34 on eBay! If I only took care of things... :(

After that I became engrossed in everything Nintendo and I found an appreciation for both the mainstream and the obscure games.  Along my way I dabbled in the world of Sega and tried to make a second home in arcades.  At my local arcade I was affectionately called "shorty" by all the twenty-somethings whose asses I would routinely kick in Street Fighter II.  At this point I may have been about ten...maybe twelve.    

Posted by Eddie R Inzauto on 01/09/2009 at 04:32PM

That Space Fury music is haunting as &#@%! I think the audio is what creeped you out the most.

Posted by lskennedy on 01/09/2009 at 05:08PM

"of this fucked up image"

Oh wow, has GN gone hardcore?

Posted by Brendon on 01/09/2009 at 06:01PM

@lskennedy

Nah, Eddie and I just don't have to worry about people telling us what words we're not allowed to use now :)

Posted by Brendon on 01/09/2009 at 10:37PM

I am glad to hear this brendon because i have a tendency towards the profane....

Posted by Cobra951 on 01/10/2009 at 12:22PM

I could tell some stories myself. I am older than videogames. I never outgrew them. I was a young adult when I got my Sears Tele-Games console (Atari VCS). I wrote a couple of games for the Atari 800 computer. Atari APX and ANTIC Magazine published them. Then the bottom of that market fell out, and I got a "real" programming job. The 4.77-MHz 8088 IBM PC was a new beast, and it seemed poised to drive all the other 8-bit micros out of the market. But the Apple II was still going strong. How times have changed. No one wants old programmers. LOL! ("Old programmers never die. They just lose their memory.")

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