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No More Heroes Revisited

Posted: 04/22/2009 at 05:24PM

No More Heroes

As I've been playing through Suda 51's sometimes brilliant, sometimes baffling epic, No More Heroes, I keep coming back to something Eskil Steenberg, one-man creator of the upcoming MMO, Love, said on a recent episode of ListenUp (the podcast, not Jason's column, which was named first) regarding why we play games, (and I'm paraphrasing here). "We play games because our lives are so complicated and games give us small problems we can actual solve. They give us some sense of control." It was something of an epiphany for me as I often wondered why I would spend so much of my life focusing on the medium, and while it's possible that that quote would be relevant of whatever game I played next, today I'm talking about No More Heroes, which I feel is especially applicable as its main protagonist ...