'Tis good.
About damn time a game implemented that system. FPS have been around for decades and slowly these neat cover systems are being created, yay!
I don't like the first example there. It looks like you're just crouching behind a wall that goes up to your shoulders. That'll really mess with me, and leave me feeling unprotected.
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'Tis good.
About damn time a game implemented that system. FPS have been around for decades and slowly these neat cover systems are being created, yay!
I don't like the first example there. It looks like you're just crouching behind a wall that goes up to your shoulders. That'll really mess with me, and leave me feeling unprotected.