In light of putting Gods & Heroes: Rome Rising on indefinite hold, developer Perpetual Entertainment has its phasers set to amaze with Star Trek Online by releasing the first screenshot to the space MMO.
In an accompanied DevLog, Perpetual's Mike Stemmle explained the game's Interaction System. As Stemmle put it, "In a nutshell, the Interaction System controls every non-combat, player-to-NPC interaction in the game."
"If you want to talk to a Ferengi shopkeeper, it goes through the Interaction System. Need to get some additional phaser training at the local Starfleet Academy? That's the Interaction System. Want to beam down to a planet? Interaction System. Responding to a distress call from a crippled starship? That's the Interaction System, too."
When implementing the Interaction System, Perpetual abided by a few rules to keep it simple.
"1. Keep it Simple - The less clicks and extraneous buttons the better.
2. Keep it Intuitive - The best Interaction System is one the player can figure out without any instruction.
3. Keep it Consistent - No matter where the player is (ground, space, another dimension) or what kind of interaction he's engaged in (dialogue, buying, training, obtaining missions, etc.) the widgets of the Interaction System's interface should behave in a consistent manner.
4. Keep it Trek - A blanket goal of STO, but one that bears repeating.
5. Keep if Fun - You'd be surprised how often this gets forgotten."
Star Trek enthusiasts, eat your heart out by looking at the snazzy screenshot below.

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Updated June 4th, 2008
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Jambo want! =O
hmm, looks interesting.
the game actually looks rly pretty, but i mean, i am not a big fan of star trek. In fact, i hate it.
>_>
Man, first gear-envy in WoW but now I'm going to have starship envy in this game.
Wow, Earth and Beyond De Je Vu! Not that that is a bad thing...
Snazzy pic indeed. I never hated Star Trek, I just don't know anything about it. I might've watched something like 2 and a half shows in my life time.
Looks alright. The big plus is almost no sign of the horror that is the LCARS interface outside of a few of the buttons. Still pessimistic about the game as a whole especially after perpetual mysteriously canceled gods and heroes just a handful of months from launch but so far it hasn't screamed "I SUCK!" yet.
You can fly capital ships? Me want!
Aww. Now here's a PC game I'd actually buy...
This could be really cool. I've never been a big Trekie, but this looks really good.
Lame.