We haven't been covering PSN stuff as frequently as XBLA, VC and Gametap, and I'll be the first to admit it. I'm going to try to do better though, I promise!
This week on the PSN marks the release of Q-Games' latest PixelJunk title, PixelJunk Monsters, priced at $7.99 "for a limited time only." What is it? Basically, it's like a high-def version of that wonderfully addictive Desktop Tower Defense game. You know, the one where you can spend hours just placing a turret and...upgrading a turret and...then placing more...
It's a lot more fun than it sounds written down, I swear. Especially the multiplayer version. But I digress.
According to the game's description, "Players must stop waves of enemies by placing defense towers around their castle. Enemies must be stopped before reaching the target in the castle at the end of their pathway. Towers have distinct attributes, such as rapid fire, short distance, air defense, slowing abilities, etc. Destroyed enemies give coins, which then can be used to build new towers." There's also a co-op mode.
Yeah, like I said, we've all played it before -- but who can complain when it looks like this? Look for a review of the surprisingly addictive game in the next couple of days.
Kyle Stallock
Updated June 4th, 2008
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Looks great, and I bet it plays just as well, but I can't stand to play any more variations of Desktop Tower Defense.
I've played it quite a bit already, and it really is very good. Just don't expect too much that's new if you've already played a ton of DTD.
Already played it to death on the website version a year or two ago...
I played this for about 2 hours last night, very cool game, simplistic, but addicting, and there are a few cool additions to the standard desktop defense scenario that make it seem fresh again. Well worth the $8 IMO, enjoying the coop quite a bit as well.