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Crytek releases Crysis 1.2 patch

Category: PC, Posted: 03/06/2008 at 07:12PM CST by Sean Pincombe, Staff Writer

Crysis 1.2 patchCrysis hasn't had the best of runs. Myriads of people have had problems with the game crashing, freezing up, having texture and model issues and much more. In the multiplayer component of the game there were many balancing issues, problems with damage levels and countless other concerns with gameplay.

Well, the lads at Crytek have been working hard over the past few months, and at long last the Crysis 1.2 patch has finally been released, and it's one hell of a patch. Weighing in at around 360MB it's full of so many bug fixes and additions that the change log alone is impressive.

Here are the main fixes and additions found in the patch:

- Added mod loader to main menu
- Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons

- Added auto team balance
- Added grenade indicator for enemy and friendly team
- Added additional audio feedback (headshot/body) on bullet impact
- Fully implementing Crytek's internal anti-cheat-solution
- Added numbers to energy bar in PowerStruggle for quicker reference
- Added team colors to kill/death messages
- Team killed players no longer drop their weapon
- Improved vehicle handling under braking and boosting
- Greatly increased AAA damage vs. VTOL and Helicopter
- Reduced collision damage for players hit by vehicles at lower speeds

For the full change log head on over to Internode.

Enjoy!

Posted by Tankcommander on 03/06/2008 at 09:31PM

I haven't had really any problems with it, but a great and impressive patch nonetheless.

Posted by Alex6969 on 03/06/2008 at 10:05PM

Good. I'm tired of emptying an entire clip into one lowly Korean soldier.

Posted by The Hylden on 03/07/2008 at 07:20AM

Cool. I should get back to Crysis, as I left it for a bit.

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