Crysis hasn't had the best of runs. Myriads of people have had problems with the game crashing, freezing up, having texture and model issues and much more. In the multiplayer component of the game there were many balancing issues, problems with damage levels and countless other concerns with gameplay.
Well, the lads at Crytek have been working hard over the past few months, and at long last the Crysis 1.2 patch has finally been released, and it's one hell of a patch. Weighing in at around 360MB it's full of so many bug fixes and additions that the change log alone is impressive.
Here are the main fixes and additions found in the patch:
- Added mod loader to main menu
- Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons
- Added auto team balance
- Added grenade indicator for enemy and friendly team
- Added additional audio feedback (headshot/body) on bullet impact
- Fully implementing Crytek's internal anti-cheat-solution
- Added numbers to energy bar in PowerStruggle for quicker reference
- Added team colors to kill/death messages
- Team killed players no longer drop their weapon
- Improved vehicle handling under braking and boosting
- Greatly increased AAA damage vs. VTOL and Helicopter
- Reduced collision damage for players hit by vehicles at lower speeds
For the full change log head on over to Internode.
Enjoy!
Kyle Stallock
Updated June 4th, 2008
Indie Games Journalism
Brendon Lindsey
Updated August 5th, 2008
Blu-Ray Review: The Sum
Frank Ling
Updated: Aug. 1th, 2008 Are you a game snob?
Eddie Inzauto
Updated Sun, August 10th
Lessons of Braid
GamerNode needs your help. Register
now and join thousands of gamers in a
crusade to spread the word of
GamerNode!
Join the Node Army!
I haven't had really any problems with it, but a great and impressive patch nonetheless.
Good. I'm tired of emptying an entire clip into one lowly Korean soldier.
Cool. I should get back to Crysis, as I left it for a bit.