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A quick Smash Bros fix

Category: Wii, Posted: 03/12/2008 at 08:46AM CDT by Eddie Inzauto, Senior Editor

Smash BrosBy now, you've probably read that Super Smash Bros Brawl has been having a bit of trouble running on select Wii consoles. This is apparently due to its dual-layer capacity, and is a pretty big issue to be plaguing one of Nintendo's biggest releases on the console to date.

There is some good news, however, and it comes in the form of a quick workaround to the problem, published by 1UP Editor-in-Chief James Mielke. His instruction is as follows:

"I kept getting disc read errors, with different SSBB discs, but I found that if I put it in and let the Wii do all its scanning, before I started spamming 'A' to get to the game started, it usually started up. Basically, put the disc in, you can hear it making disc-reading sounds. Wait until they settle down, press A on the SSBB icon on the Wii menu, repeat the waiting process til the disc stops making reading sounds, then start the game with the Wiimote. I found that helped a lot."

Again, this isn't a final solution by any stretch of the imagination, but at least it can provide some temporary relief (and some gratifying Smash action) until Wii owners feel comfortable sending their consoles off to the Nintendo repair shop. Nintendo has described the process in their customer service site:

"'How can I get this fixed and how long will it take?'
If you are experiencing disc read errors, please utilize the form below to request a repair order. Nintendo is upgrading inbound and outbound shipping to expedite the total repair process. Specific repair times will be provided as you fill out the repair form below. There is no cost for the repair or shipping. Please note: returning the game to the retail store will not solve the problem. So we encourage users who are experiencing issues with playing Super Smash Bros. Brawl to utilize this repair order process."

It's great that Nintendo is making the repairs and paying for everyone's shipping, but does that really make up for the fact that some Wii systems can't even read dual-layer discs specifically manufactured to play on the console?

[via 1UP, Nintendo]

Posted by ninjalegend on 03/12/2008 at 09:04AM

I thought it was because of a dirty lens? Well, if it was, that little trick would not work. Me thinks to meet wii demand, nintendo used some cheep inferior parts (unintentionally). Veiwtiful, did not you call me a conspiracy theorist?

example

Rational thought: Microsoft limits file size on live arcade to include non hard drive units.

Conspiracy theory: Microsoft limits file size on live arcade because Bill Gates HATES us.

Posted by Viewtiful on 03/12/2008 at 06:13PM

lol that was sarcasm, all of the stuff you guys mentioned on that last story were perfectly rational.

Posted by ninjalegend on 03/13/2008 at 12:35AM

Dude, just playin' around also. This is GamerNode after all. Any chance to say something snarky......

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