Would it be that big of a surprise if GTA was turned into an MMO? I don't think so. Besides the money signs that would glow in the eyes of the developer, and the hearts glowing in the eyes of the fans, a GTA MMO would work. Heck, with the size and grandeur that GTAIV is supposed to have, it's not that far of a stretch.
With downloadable content promised for the Xbox360, the next logical step would be to expand this franchise into a full on multiplayer experience. Sam Houser of Rockstar Games told EGM/1UP that "a subscription-based Grand Theft Auto-type game...is very, very doable and is a very, very compelling proposition."
Houser continues saying, "the combination of what we're doing with multiplayer and what we're doing with the [downloadable XB360] episodes is the start of us putting our toes in this water and seeing how our audience...adapts to online."
But a GTA MMO without the need to kill rats and gather boar pelts? That seems so out of wack! Also Rockstar isn't reinventing the wheel with creating an MMO based upon aliens or elves. APB and The Agency are quick on their feet in hoping to provide players with something modern and unique in terms or setting and gameplay.
Kyle Stallock
Updated June 4th, 2008
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Brendon Lindsey
Updated June 23, 2008
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Frank Ling
Updated: June 6th, 2008 Laid off at game job
Eddie Inzauto
Updated July 4th, 2008
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Lol, there would be genocide, massive car crash and FBI pursuit all five minutes :P.
I just don't see how they could make it work, since everyone would be in a constant "deathmatch" state of mind. If there were huge HUGE worlds and lots of servers with plenty of NPCs, then it could possibly work.
Of course, that would just cause more traffic and lots of lag...