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GTA IV for the PS3. The frustration and the fix

Category: Features, Posted: 05/05/2008 at 04:41PM CDT by Frank Ling, Editorial Director

loadingLast week, I spent a good deal of time playing, or should I say, installing and loading the PS3 version of GTA IV. I was pretty excited as I saw the loading bar slowly fill up on that eventful day. It was going to take about five minutes, so I stepped out to the kitchen to get a snack while the installation went smoothly on its way.

After I returned with a cold drink in one hand and a plate of Cheetos, crunchy style, in the other, I saw the loading bar fill up and switch over to the "new game loading" screen. I took a swig of my cold drink and popped a handful of bright international orange colored Cheetos in my mouth and waited for the loading screen to finish.

I waited one minute, then two, and before long I was at the 10-minute mark. "Should I wait longer?" I asked myself. I gave it another five and the new loading screen remained, apparently locked and frozen for all of eternity. Was this the problem that some PS3 owners were experiencing? I rebooted the game and saw the lady with the lollipop come on as the game repeated the freeze.

"Well this is just great," I mumbled. I ejected the disc and looked at the pristine game DVD--no scratches or blems so it wasn't the media. The next thing I tried was to delete all the GTA IV save files on the PS3 and attempt a fresh install. I did so and the "new game-loading" screen appeared frozen once again. I have one of the early 60GB PS3s and these consoles may be the units that this bug specifically occurs on.

Lucky me.

This brought up the number of installation attempts up to five. I was running out of patience and Cheetos quick. I decided to put the game and my frustrations to rest and start again the next day. I returned with a fresh attitude (and a new bag of Cheetos) but after several more attempts, I was about to throw the GTA IV disc out the window when a little voice said in my head, Check the Internet." I fired up my computer and found a temporary "fix" for the game. All you have to do is to sign out of your online PSN account and voila, the game works!

That's the good news. Single player is now active but multiplayer is still buggy because when you attempt to join in a match, you are sometimes disconnected from the PlayStation Network for no reason. But to be totally blunt about it, even when mulitplayer was working, it was a big disappointment. And as an added commentary, it plays like a very bad last-gen game.

I've had several days to do a comparison between the 360 and PS3 versions and so far, the only real difference I can literally see has to do with the graphics. The 360 version is a little sharper looking and more detailed while the PS3 GTA IV is a little on the soft side. The PS3, if it ever gets its online multiplayer totally fixed, will be a freebie while the 360 version requires you to purchase a Gold (paid) account to play online.

So what did I learn from this ordeal? GTA IV for the PS3 is a fun game--if you can install the game. The other thing I learned is that crippled software should never be passed onto the consumer and that the next time Rockstar/Take-Two releases a big name title, I'll wait a few weeks until the dust settles and it is proven that the game disc isn't an expensive $60 drink coaster.
Posted by Dmahf14 on 05/05/2008 at 07:12PM

crunchy cheetos...the only way to go.

Posted by Aurien on 05/05/2008 at 07:19PM

Is there any difference on the in game texture loading speed? I've noticed in races/custscenes/etc that sometimes the textures are still loading on the XBox 360. At times I'll see super low res textures on parts of the screen and then the higher res versions will load as it plays. It's very ugly looking when it happens. Just wondering if this happens on the PS3 as well.

Posted by Leonick on 05/05/2008 at 11:31PM

Wow the xbox fanboys must be all over the ps3 by now :p ps3 not hvaing its full hd, not looking as good, more severe bugs haha

well well i wont complain that they release crippled versions for xbox360 and ps3... then they can fix the game for the real release, the pc one!

Posted by Archem on 05/06/2008 at 12:57AM

Hmm. Sucks. I've encountered three infinite loads on the 360 version (two online, one at a cutscene), so load time problems aren't PS3 exclusive. The whole install thing is, but not loading issues.

Posted by ninjalegend on 05/06/2008 at 07:10AM

Strange. My take was that the ps3 version looked better. Way less pop in (it is still there though), and the colors are more vivid. The 360 is smoother (better anti aliasing). And Aurien is right. Happens in high speed cars or bikes on the 360. Not so on the ps3.

Posted by Solokiller on 05/06/2008 at 10:38AM

I'm holding off on buying the game until i'm certain that it's all fixed. That, and i'm waiting for it to be in stock.

Posted by Quasar on 05/06/2008 at 11:27AM

"At times I'll see super low res textures on parts of the screen and then the higher res versions will load as it plays. It's very ugly looking when it happens. Just wondering if this happens on the PS3 as well."

So far I haven't noticed these issues at all with the PS3 version of GTA IV. This absence of the ugly low-res portions may be due to the extra five minute installation time you have to go through with the PS3. The extra data sitting on your PS3's hard drive probably addresses these issues.

Posted by snake0iler on 05/06/2008 at 03:29PM

there is side by side comparison on IGN, they picked the PS3 for better graphics, less pop up, no mission load times, no texture issues. As long as your PS3 copy loads. Mine didn't.
I followed the instructions: clear cached files, etc and have been playing ever since and love it.

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