Final Fantasy XII: Revenant Wings is the latest spin-off title of a traditional Final Fantasy game, thanks to Square-Enix's initiative to milk every penny they can out their franchise. Unlike previous games like Dirge of Cerberus, Revenant Wings is actually good and will appeal to the hardcore Final Fantasy fans with its light hearted narrative, and pseudo old-school graphic style. Fans will have to accept the weird RPG/RTS hybrid that director Motomu Toriyama has injected into the game, though.
The story of Revenant Wings picks up after the events of FFXII, and finds Vaan along with Penelo, Balthier, and Fran continuing their adventures as sky pirates. After a quick series of mishaps, thievery, and lucky breaks Vaan finds himself in possession of an ancient airship which is tied directly to a hidden continent now revealed thanks to the destruction of the Suncrest in FFXII. Where in FXII there was no specific main character, Revenant Wings is strictly Vaan's story. This is his adventure, and while not as serious as FFXII, it still has epic plot threads which are very Final Fantasy in nature. Unlike FFX-2 which was aloof and didn't feel connected to FFX, the narrative in Revenant Wings is solid, stays true to its FFXII roots, and is easily the best part of the game.
Complementing the easy going narrative are the old-school graphics. Characters are drawn in a cross between FFVI and FFIX which both looks great and horrible at the same time depending on how far away the camera is placed. From afar the sprites look great and the magical attacks performed are impressive for the DS hardware. But during cutscenes any magnification on Vaan and crew will make gamers cringe. The same can be said for the environments which are beautiful, but don't feel like they were given enough attention.
The environments are just too bland. There are no special touches to make them feel like they are part of a Final Fantasy game; fire caves look like fire caves, jungles look like jungles. Any Final Fantasy fan can tell you there is a difference between a fire cave and a Final Fantasy fire cave. Some extra time could have been spent making this hidden ancient continent feel like a hidden ancient continent.
Luckily, the environments won't be what the gamer concentrates on since the gameplay in Revenant Wings requires your full attention. Revenant Wings gameplay is a watered down RPG/RTS combo best described as Warcraft 3 Lite. Gamers will command a party of hero units, all of which have several subordinate units under their command. Each hero unit in the party has a set of abilities special to them as well as a fighting class. Vaan is all about dishing out melee damage and stealing buffs from enemies, while his close friend Kytes focuses solely on Black magic and ranged attacks. This also applies to the subordinate units called Espers.
Espers can fit into any one of six elemental categories plus be a melee, ranged, or flying fighting class like the hero units. This plays into the simple rock, paper, scissors mechanic Revenant Wings uses. Melee should be used against ranged, ranged does more damage to flying, and flying is more effective against melee. In order to win battles, gamers have to match up the best hero and Espers against appropriate monsters to take advantage of weaknesses, and strengths in both elemental categories and fighting class. On paper it sounds complicated, but in practice it isn't.
| GamePlay: A simplified RTS/RPG combo which will appeal to some and turn off others. Think of it as a light version of Warcraft 3's gameplay. | |
| Graphics: Great at one moment and then bad the next. Environments could have been more detailed, and camera zooming should have been avoided. | |
| Sound: The music is top notch. Hearing the FFXII tracks in old-school Final Fantasy form is a blast, and should not be missed by anyone who considers themselves an FF fan. | |
| Replay Value: Making sure you complete all 100% of the game will take time, but once everything has been accomplished there is little point in replaying the game. | |
| 8.0 | Final Word: Final Fantasy fans should pick this game up. Despite its simplicity there is still much to be enjoyed in this game. Accept it for what it is, and you'll find yourself smiling as you journey with Vaan and Co. once again. |
Kyle Stallock
Updated June 4th, 2008
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i was pretty skeptical of this but i suppose ill give it a try