Gamernode: Reviews - Empire Earth III

Search
Review

Empire Earth III

Category: PC, Posted: 12/05/2007 at 01:35AM CST by Billy Wang, Previews Editor
  • Empire Earth III
  • PC
  • Mad Doc Software
  • Vivendi Games
  • November 06th, 2007

Gamers have a love or hate relationship with strategy games since they tend to cater towards a different demographic than traditional titles. Sierra's Empire Earth series has been met with decent acclaim, but its punishing difficulty led to a community division and a relative seclusion from mainstream gamers.

So to attract new gamers, Sierra and series developer Mad Doc Software implemented a few changes to Empire Earth III, such as an easier difficulty and a more dinky/kid-like visual appeal. Unfortunately, Empire Earth III fails as a capable RTS game and is a perfect example of when mainstream RTS goes wrong.

 

empireearth1

 

The first two Empire Earth games featured distinct civilizations, which were very similar to Rise of Nations and Age of Empires. But in EE3, you choose very broad and generic empires, such as the Western, Middle Eastern and Far Eastern empires. Looks like relying on stereotypes is still strong in games.

The fundamental RTS gameplay aspects are still here: gather resources, amass units and destroy your enemy. Much like Total War and Warhammer 40K: Dawn of War: Dark Crusade, EE3 also features your typical 'dominate the globe' campaign. But this is where the game blows it. Since you're running your escapade across the world, you'll be fighting plenty of filler battles when you're in-between trying to take over one of the primary empires.

One of the things that separated a good global campaign, like Dark Crusade's, from EE3 is the ability to skip or auto-resolve all of these filler battles. But in EE3, you can't! In Dark Crusade, your buildings also persist, but in EE3, they don't. That means for every single filler battle, you'll have to spend loads of time to build the same base and units and then march them to eradicate the same enemies you've been fighting over and over.

While the above sounds pretty dreary, the whole situation could have been just alright if the enemy AI wasn't stupid. Sure, enemies will scrap together an enemy base but once it comes to developing its army, it feels like the enemy AI just said 'screw it' and gave up. They sent enemy units to my base with the same excitment as filing my taxes. This isn't my idea of a fun RTS game. Its 2007, guys. I thought developing a decent AI pathfinding system was the norm.

 

empireearth2

 

I don't know if it was Mad Doc's idea or Sierra', but I find the game's somewhat distinct look and humor to be rather unnecessary, especially for a historic and time-era expanding game like EE3. Many units and buildings are just overly bright and colorful and the voice-acting is pretty terrible.

In an attempt to reach the masses, Empire Earth III fails. Nearly everything is dumbed down, the voiceover work is horrendous, the globe-spanning campaign is missing several necessary components and performance is a real hog. It's a shame for the series as a whole since EE3 may be the nail in EE's coffin.

Game Score
GamePlay: While the RTS gameplay is standard, the game stinks because it fails to implement most of it correctly. Many gameplay aspects are dumbed down.
Graphics: While nice, performance is a hog. Players may be turned off by the game's lame and kiddy presentation.
Sound: Absolutely horrid. Listening to units chirp with their horrible voice-acting makes my ears bleed.
Replay Value: Multiplayer, despite being somewhat stable, was a ghost-town.
4.5 Final Word: The game tries to reach out to more gamers but fails completely. AI pathfinding is broken, gameplay aspects are barely implemented and performance is a stinker. Stay away from this game.
Click for ratings guide
Meta Critic GameRankings
Posted by Requiem on 12/05/2007 at 11:22AM

That's sad. The first one was good, the second one was alright, and this one looks worse. Kind of a strange progression of what could've been a good franchise.

Posted by lskennedy on 12/05/2007 at 04:05PM

This series better die, and so should all RTS, there lame. I hate them, SOOOOO much. Go FPS, RPG!!

Posted by Leonick on 12/06/2007 at 07:45AM

EE1 were great for its time, EE2 were well not as good cuz it lost many great things from the EE1 and made some things more stupid... EE3 just lost all aspects of EE and is the worst RTS i ever played...

Posted by Drukaree on 12/06/2007 at 10:42AM

This is a sad day. I was hoping that EE3 wasn't going to be as bad as it looked..

Post a Comment

Please login or sign up as a GamerNode member to post a comment.