I think we should designate the day that NFL Tour came out as the official Madden Appreciation Day. We'll roast hot dogs, visit with old friends, and at the end of the night we'll all sit down to a game of NFL Tour, become maddeningly frustrated (no pun intended) and beg for the nuances of the Madden series.
NFL Tour is a rebranding of sorts of the old NFL Street series. The roots are unmistakably similar, but while the NFL Street games offered a degree of fun to football fans who were weary of the simulation-heavy Madden and NFL 2K games, that is a compliment that cannot be extended to its bastard child, NFL Tour.
The concept is simple: take a game of football, and remove everything that isn't totally X-TREEEEM! That means no punting, kickoffs, field goals, protective pads, and fewer players on the field (it's down to 7 on 7, apparently that makes it more extreme). Although it's fairly obvious to me that the reason there isn't any punting or kicking is because the developer wasn't given enough time to input a kicking system.

I have to admit that I was impressed with NFL Tour at first. I wasn't exactly sure what to expect when my review copy showed up. I had fun in those first few minutes though. The reason for this was that I simply assumed that it was my lack of experience with the game that was to blame for the whooping I took. I was very wrong. The game is a very simplified version of a modern football game. That means everything is dumbed down. The main effect of this is that there isn't very much room to grow as a player; you're probably going to be just as good at the game by the second time you take the field as you ever will be.
I was also impressed, because the whole experience appeared to be clear of bugs, the hallmark of a good budget priced game. It all ran very smoothly with good animations and overall fluidity. That also was an illusion. The bugs are there, but are hard too see until you get screwed by it for the fifteenth or sixteenth time. For starters, your players are moronic. They routinely run right past the man they are supposed to be blocking and continue sprinting at full speed towards the end zone until the play stops. This makes running any play in which you follow your blockers to be an exercise in complete luck.
Passing is also fundamentally flawed in NFL Tour. I can't be sure, but it seems to me that it never mattered at all whether my receiver was wide open, or in triple coverage. It always seemed like he caught it the same amount of the time no matter what. It's also problematic, because no one is ever open. If you run a simple in-route over the middle of the field and your receiver is wide open, instead of throwing a bullet right into his hands, the quarterback will lob up a pass 20 yards ahead of him to wherever the nearest defenders are. The game forces you to throw into coverage.

The most annoying problem with the game, whether it's a bug or not, is that defense is, with no exaggeration, impossible. In all my time with the game, which encompassed well over 100 games (games are short, usually not taking much longer than 10 minutes) I never once was able to stop a computer controlled team from getting a first down. It's simply impractical to try and stop them from getting ten yards. Which means, you guessed it, that the only time I was ever able to stop an opposing team from scoring was when I got lucky with a fumble, because I never got an interception either.
The reason for this is that at least 95% of the time a computer player will break a tackle from one person. Even if Peyton Manning is running headlong at Brian Urlacher, there is almost no way Urlacher will bring him down one on one. There is even a chance you won't make the tackle when there are two defenders on a rusher's back at one time, although that's usually only when it's a premier running back. If you play against the Chiefs or the Chargers, you will be continuously, mercilessly beaten into the ground again and again by star running backs Larry Johnson and LaDanian Tomlinson. Playing against them is pointless, and took me at least 20 tries against each team to beat them.
| Gameplay: Games against the computer are essentially broken and luck is the only thing that will get you a victory. An overall shallow experience. It will frustrate you to your breaking point. | |
| Graphics: Solid in most areas. Player models look good for a budget game. There's a serious lack of variety in stadiums, but that doesn't that matter much given that in any football game you're staring at the grass most of the time. | |
| Sound: Horrid. Worst sports commentary of the last decade. Music is repetitive, but sound effects are competent. | |
| 4.0 | Final Word: This is one of the worst football games I've ever played. If you crave arcade action football, go pick up one of the original NFL Street games. |
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