Tagged:  first-person

By Dan Crabtree, December 14, 2011 0 VG Review

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By Dan Crabtree, November 30, 2011 1 VG Review

Skyrim’s fornaldarsagas (Norse myths) are wet fantasy watercolors. Dragons circle the icy fortress of Himinbjorg, raining fiery breath on the svelte Nordic swimsuit models below, but the old flying lizards tremble at the liberal brush, extinguishing red hot flames with… Read More »

By Sean Mackey, November 15, 2011 0 VG Review

All this content, while well designed, is starting to become a bit too familiar. Call of Duty: Modern Warfare 3 continues the series and finishes off the Modern Warfare trilogy, now one of the best-selling video game trilogies of all… Read More »

By Mike Murphy, November 6, 2011 0 VG Review

In a genre filled with arcade style, the Battlefield series has always done its best to stick to realism when it comes to combat. The series’ latest installment, Battlefield 3, brings that battle authenticity to the next level, with flaws…. Read More »

By Matt Erazo, October 18, 2011 0 VG Review

I hold some sympathy for developers that want to tackle the FPS/RTS hybrid genre. It has to be one of the toughest games to pull off – ensuring that the FPS players have a competent shooter and the RTS players… Read More »

By Josh Robinson, October 11, 2011 0 GN

Yesterday, images of the world map for Bethesda’s highly anticipated game, The Elder Scrolls V: Skyrim, made their way online after Russian gamers were given copies at the Igromir gaming expo. Having been localized, the map is labeled for Russian audiences.  Luckily, an… Read More »

By Matt Erazo, September 30, 2011 0 GN

My team has been trying to capture a crucial church from Russian forces. The Russian team is heavily fortified, with machine gunner crews in the windows, snipers in the tower, and riflemen dotting the landscape as we try to make… Read More »

By Dan Crabtree, September 30, 2011 0 VG Review

Remember in Mission Impossible 64 (you remember) when Ethan Hunt had to schmooze his way through the Russian Embassy to quietly incapacitate the Ambassador’s aide, assume his face, then talk his way into the KGB headquarters? Remember the slight nuances… Read More »

By Mike Murphy, September 15, 2011 0 VG Review

When gamers first laid eyes on Dead Island, it was through a gripping cinematic trailer set to somber music as an unfortunate family of three was tragically set upon by the relentless walking dead. Needless to say, it firmly put… Read More »

By Greg Galiffa, July 12, 2011 0 VG Review

Conflict stems from two opposing forces. A yin and yang. A good and an evil. In F.E.A.R. 3, or F3AR, no such opposite forces exist. As the brooding Point Man, players are given control of a mute killer that, by… Read More »