All Posts by: Eddie Inzauto

Ar Tonelico: Melody of Elemia Review

By Eddie Inzauto, February 5, 2007 0 GN, VG Review

Ar Tonelico: Melody of Elemia is totally different from your typical role-playing game, yet painfully the same. The novelty of the game comes from the unique combat system and the interesting development of relationships between the game’s main character and… Read More »


By Eddie Inzauto, January 29, 2007 0 Previews

I recently had the opportunity to chat with Buena Vista Games regarding their new DS title, Spectrobes. Slated for release in March, it will be an anime-style action rpg with creature-collecting and raising elements, as well as a variety of… Read More »

By Eddie Inzauto, January 27, 2007 0 Columns

So what is it that keeps gamers inside their virtual worlds? It’s been established that games are generally fun, and that some can offer an escape from the real world, but within the framework of the game, there has to… Read More »

Video Game Escapism

By Eddie Inzauto, January 18, 2007 0 Columns

Ask ten gamers how they got into gaming, and you are likely to hear the recital of ten markedly different sequences of events. All gamers have some sort of recollection of how they were initiated into this virtual ‘club,’ but… Read More »

Super Mario Bros. (VC) Review

By Eddie Inzauto, January 15, 2007 0 GN, VG Review

First released in 1985, the game that raised the gaming industry from the ashes like the mythical phoenix is now available for the Virtual Console. Super Mario Bros. broadened the world’s perception of what makes a video game, and also… Read More »

The Expense of Old Software

By Eddie Inzauto, January 4, 2007 0 Columns

Along with Nintendo’s newest piece of hardware comes something never before implemented in a home video game system. What I am referring to is the Virtual Console, which offers gamers the opportunity to download games from all of Nintendo’s prior… Read More »

Street Fighter II: The World Warrior (VC) Review

By Eddie Inzauto, January 3, 2007 0 GN, VG Review

The most influential fighting game in history is back, and even 15 years later its perfect gameplay, unforgettable cast and beautiful simplicity will likely make it the best fighting game to come along on the Wii for some time. Originally… Read More »

Super Castlevania IV (VC) Review

By Eddie Inzauto, January 3, 2007 0 GN, VG Review

Considered by many to be the crown jewel of the classic Castlevania franchise, and remaining one of the most popular titles to be released on the SNES, Super Castlevania IV is an excellent choice for the Wii’s Virtual Console, and… Read More »

Perspective in the Virtual World

By Eddie Inzauto, December 19, 2006 0 Columns

What makes up a video game? At the most basic level, they are systems of input (controls), output (graphics, audio) and the relationship between the two. Although the complexities of a well-made game extend well beyond this simple definition, the… Read More »

The Legend of Zelda: Twilight Princess Review

By Eddie Inzauto, December 18, 2006 0 GN, VG Review

The verdict is in: The Legend of Zelda: Twilight Princess is most certainly a GameCube game. A more manageable control scheme and camera system, combined with equivalent audio and visuals make the GameCube edition of Twilight Princess the definitive version… Read More »