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By Jorge Albor, July 27, 2009 0 VG Review

There is beauty in two seemingly disparate elements melded into one seamless creation. Steal Princess aims to accomplish this task by blending genres with puzzle solving and platforming components. Genre is itself a nebulous word, which seems to lose meaning… Read More »


By Jorge Albor, May 31, 2009 0 Features

Earlier this week, Matt Richtel of the New York Times published an interesting article entitled Videogame Makers Challenged by the Next Wave of Media. Industry growth is deceptive, suggests Richtel. Many publishers are having a hard time recouping increasingly large… Read More »

What's In The Box

By Jorge Albor, May 31, 2009 0 Features

Taking the surge of GDC coverage hitting the internet this week, let’s take a look at an interesting panel that came out of South by Southwest (SXSW) in Austin last week. During the interactive media segment of a largely film… Read More »

Taking Lessons from Valve

By Jorge Albor, May 31, 2009 0 Features

In the floundering economy, where layoffs and budget cuts are a stone’s throw away, eyes hungry for guidance are turning to symbols of success. Gabe Newell of Valve Software is one such guru of the videogame industry, who’s business philosophy… Read More »

By Jorge Albor, April 26, 2009 0 Features

I need to make a confession. I’m a cheater. Now before you harangue me, let me explain. I don’t use hacks. I don’t exploit maps, camp spawns, or bunny hop to the frustration of multi-player opponents. But I do have… Read More »

Just a Game About Iraq

By Jorge Albor, April 11, 2009 0 Features

For the sake of full disclosure, let me say right away that I am biased towards peace. War is a tragic human folly, and I would like nothing more than to see a world free of violence. That being said,… Read More »

In the Nude for Games

By Jorge Albor, March 8, 2009 0 Features

I have been thinking a lot about naked people lately. Before you ask, no, that is not a habit of mine. What brought me to the subject in the first place was one naked man in particular, and the reaction… Read More »

Some Hellish Thoughts

By Jorge Albor, March 3, 2009 0 Features

I was fortunate enough this past weekend to attend the San Francisco Wondercon, a comic book convention with a dash of videogame and film celebration. After a few hours surveying the ground floor, and the cosplayers, I attended a panel… Read More »

By Jorge Albor, February 17, 2009 0 Features

I have been playing World of Warcraft for a few years now. The persistent world inhabited by characters I recognize and befriend is fundamental to my enjoyment of the game. There is an exhilaration from accomplishing a complex fight with… Read More »

By Jorge Albor, February 10, 2009 0 Features

    When discussing gender in videogames, I approach with caution. I doubt this will come as a surprise, but the videogame industry is not known for its tactful portrayal of either sex. Yet with the booming casual market grabbing… Read More »