BioShock becomes a trilogy

BioShock released to widespread critical acclaim and massive sales recently, shipping at least 1.5 million games, according to Shacknews. So what better way to follow it up than with a sequel or two? The plan is, according to Take Two chariman Strauss Zelnick:

I would say, probably, roughly an every-two-year schedule would be optimal. And if you look historically that has been largely the case with GTA, and I’d expect we’d apply rougly the same strategy to BioShock because BioShock is shaping up to be a very important franchise.

So is this a good thing or a bad thing? The game is almost universally acknowledged as great, although original System Shock fans may have taken exception to its dumbed down gameplay, but would more BioShock be more of the awesome or would it lead to the formula turning stale?

Further, does this rule out the possibility of downloadable content and expansions? Rumors of both followed the discovery by industrious users of hidden plasmids and other data within the game. Perhaps it will be two years before we get to see.


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Author: GamerNode Staff View all posts by

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