Legendary Composers Play for Sam Fisher

Ubisoft Paris has announced that soundtrack for their latest Splinter Cell instalment, Double Agent, will be composed by Sascha Dikiciyan and Cris Velasco, two veteran game composers known for their distinctive orchestra/electronica-hybrid style. The two scored the official theme for Splinter Cell 4: Double Agent and also scored all of the cinematics for the game.

"Sascha and Cris’ unique style was the perfect match for what we were looking for," said Ubisoft Sound Producer Sylvain Brunett. "The latest episode of the Splinter Cell franchise is more emotional than the previous instalments. We needed music that would reflect the new dramatic storyline, and this is exactly what Sascha and Cris delivered with their main theme."

Sascha and Cris have received critical acclaim for their musical contributions to the gaming community. With 12 game scores scheduled for release in 2006, the composers push the boundaries of music using elegant string arrangements, dramatic orchestral scores, hard-hitting rock trackers, or raw electronic beats. Sascha developed music for such game as Quake II and III, and the Unreal series, while Cris worked on such titles as Battlestar Galactica, God of War, and Terminator 3: Redemption. Other titles the two have collaborated on include Dark Messiah, Spy Hunter: Nowhere to Run, and Hellgate: London, since they teamed up in 2005. Their music can also be found on the Associated Production Music Endgame Music Library, a collection of original music cues created by some of the most influential game music composers in the industry.


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Author: GamerNode Staff View all posts by

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