Red Faction: Armageddon Interview with Jameson Durall

Red Faction: Armageddon

At PAX East 2011, GN caught up with Lead Level Designer for Volition, Inc. Jameson Durall to chat about the developers philosophy and approach to creating the cavernous depths in Red Faction: Armageddon.  Jameson filled us in on the recently previewed Ruins Mode, some of the attractive features of the magnet gun, and the challenges of building a heavily destructible world. Check it out below!

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Author: Dan Crabtree View all posts by
Dan is Managing Editor for GamerNode and a freelance gaming writer. His dog is pretty great. Check him out on Twitter @DanRCrabtree.

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