Tagged:  independent

By Anthony LaBella, June 5, 2014 0 VG Review

Transistor both strives and stumbles in its ambition. It uses the isometric foundation of Bastion, but only as a means to innovate and explore the limits of narrative fragmentation and mechanical innovation. The story’s complexity hinders its emotional impact and… Read More »

By Anthony LaBella, November 19, 2013 0 VG Review

“If at first you don’t succeed, try, try again.” This philosophy applies to Legend of Dungeon and all the recent indie releases featuring distinctive roguelike elements. These games manage to avoid the boredom of inherent repetitious design with engaging mechanics… Read More »

By Anthony LaBella, August 15, 2013 0 Interviews

Developer Holy Wow Studios spent the month of July creating Icarus Proudbottom Teaches Typing, a game you can and should go play right now. The title clearly indicates its genre, but the game’s humor and charming personality elevate it to… Read More »

By Anthony LaBella, July 30, 2013 0 Interviews

Since its release in late June, action-platformer Rogue Legacy has been met with praise for its fun mechanics, unique roguelike elements, and charming humor. I recently had a chance to speak with Cellar Door Games’ Teddy Lee, one of the… Read More »

By Anthony LaBella, July 25, 2012 0 GN

A merger between two Australian mobile developers – Firemint and IronMonkey – was announced by Electronic Arts yesterday. Now it turns out that an interesting side story regarding Infinite Interactive, makers of the Puzzle Quest franchise, was overlooked. Firemint acquired… Read More »