Tagged: narrative
The Stanley Parable feels like a conversation between player and developer. Illusions of choice and consequence are masterfully maintained, despite the very nature of the “story game” experience on offer. As in most video games, player agency upon the virtual… Read More »
The road ahead is shocking, lonely, infuriating, and empty. It demands that you act coldly. It begs you to offer comfort. It forces you to feel weak, but requires that you remain strong. The desperation of surviving the zombie apocalypse… Read More »
Eddie here. I’ve been planning to resurrect the old column, so what better way to do it (especially with E3 looming and that resource called “time” looking pretty thin) than with the return of my column-within-a-column “Scribblings” series? Scribblings is… Read More »
Time slows, and the precision of bullet-time gunplay reflects alcoholic, pill-addicted Max Payne’s focused determination in a narrative of personal redemption, and an existence he perceives as out of control – thrown to the wind, yet gripped like a vise…. Read More »
A quick look at Catherine: it’s out of left field. It involves a love triangle with two women named (K)Catherine, sheep men, and nightmares that lead to real-life deaths. Bizarre is certainly an adjective that can be applied here, but… Read More »