Tagged: roguelike
I dove into Hunter Studio’s Lost Castle expecting a simple hack-n-slash style action game, but was pleasantly surprised when I realized that the best comparison I could make to this fun and alarmingly difficult title is the stellar Rogue Legacy from… Read More »
“If at first you don’t succeed, try, try again.” This philosophy applies to Legend of Dungeon and all the recent indie releases featuring distinctive roguelike elements. These games manage to avoid the boredom of inherent repetitious design with engaging mechanics… Read More »
Since its release in late June, action-platformer Rogue Legacy has been met with praise for its fun mechanics, unique roguelike elements, and charming humor. I recently had a chance to speak with Cellar Door Games’ Teddy Lee, one of the… Read More »
Eddie, Dan, and Greg discuss death in games from design and mechanical perspectives. Eddie Inzauto is joined by Dan Crabtree and Greg Galiffa on Episode 30 of the Versus Node Podcast to talk about death in gaming, specifically how developers… Read More »
GamerNode proudly welcomes Chris Spann to pen the Glutton for Punishment column: detailed accounts of the most punishing experiences in gaming. You can find Chris on Twitter @cs87, and you can find the inspiration for Glutton for Punishment at Chris’s… Read More »
I challenge anyone to say that games are getting easier. Sure, the typical AAA boxed releases typically attempt to cast their demographical nets as far as possible with a challenge level to suit everyone, but there’s so much more to… Read More »
It’s time for another edition of The Sandbox, the weekly feature in which the GamerNode team members reveal what we’ve been playing over the past few days and what we’ve got on our plates for the weekend. This week we… Read More »