
The Xbox 360 version of Mass Effect 2 has received a patch today, fixing many of the bugs players have been complaining about since launch. Most notably, the incredibly tedious planet scanning mini-game, which forces the player to meander a slow-moving reticle over a planet’s surface in search of mineral deposits or missions. I personally took the new scanner for a test run this afternoon, and it does appear to be noticeably faster than before.
The complete update list is as follows:
    – Scanning for minerals has been optimized
    – Fixed an issue with marking all entries as viewed in the Journal
    – Fixed an issue relating to text and the menu screen
    – Fixed an issue relating to players starting a new game and loading a save
    – Fixed multiple issues when loading a save containing DLC when DLC isn’t present
    – Fixed an issue with ammo flashing when it can’t be picked up
    – Fixed an issue with crosshairs
    – Fixed an issue with Grunt’s Fortification power
    – Fixed an issue with enemies and cover
    – Fixed an issue where players could receive additional talent points
    – Fixed an issue where squad members would overwrite ammo powers the player had assigned them
Looks like we’ll still have to wait for a helmet on/off toggle update, however.
[Joystiq]
				
				
			













