All Posts by: Dan Crabtree

By Dan Crabtree, May 22, 2014 0 VG Review

Robots have not assumed control of our major cities and our children yet, but Rocksmith 2014 gets them one step closer. Unless you want to learn guitar from a video game and have fun doing it, don’t buy Rocksmith 2014… Read More »

By Dan Crabtree, October 14, 2013 0 VG Review

Maybe Lost Planet 3, a third- and first-person shooter prequel from Capcom, will make more sense if I explain it as a middle school project. Middle schoolers will work IN groups, but not AS groups. An example: When a gaggle… Read More »

By Dan Crabtree, August 24, 2013 1 Features

As the longest console generation in history comes to a close, the GamerNode staff reflects on the games that made this era so great. Games of the Generation is a new GamerNode original feature that allows us to share that passion and nostalgia for the most memorable and significant titles of the last eight years — since November 22, 2005, specifically — and explain why these games have defined a generation and will forever stand as touchstones in gaming history.

By Dan Crabtree, August 19, 2013 0 VG Review

I’m sure that at one point, before I knew how to be an ironic lump, I would have recommended a catch phrase to match Roald’s pluck. I might even let myself recommend him a catch phrase about his penguin-ness, a… Read More »

By Dan Crabtree, April 29, 2013 0 VG Review

I am not the main character in Papo & Yo, and neither are you. Vander is. Before Papo & Yo (translated to the nicknamed “Papo and I”), I knew video games were player-centric. In every other game’s given galaxy (excepting… Read More »

By Dan Crabtree, April 28, 2013 0 VG Review

In 1851, Harper and Brothers published an adventure writer’s exploration into a then-modern poetic adventure. Moby Dick initially sold around 500 copies in Melville’s native England, less than a tenth of what his previous, high-intrigue island adventures had sold. And… Read More »

By Dan Crabtree, March 22, 2013 0 VG Review

Bret Robbins, the creative director for the original Dead Space game (a critically acclaimed survival horror game, now almost five years old) put it best, “The thing about doing horror, it’s kind of like doing comedy. You can’t tell a… Read More »

By Dan Crabtree, February 28, 2013 0 GN

I have a tentative abandon with role-playing games, in the same way that I can’t commit to watching Star Trek. I’m already a Star Wars Guy, right? I can’t get involved with Captain Picard and the Enterprise and that silly… Read More »

By Dan Crabtree, February 14, 2013 0 VG Review

Chapter 1 Great Mother Okami Amaterasu… I am filled with unbridled joy at your safe return! I would have found you and done so just the same. How delightful to see that the savior whose brave sacrifice sealed away the… Read More »

By Dan Crabtree, December 27, 2012 0 VG Review

The trouble with HD remakes is the trouble with our memory. The most recent memory is the quickest to recall, and the strongest when forming a new perception. If you’ve ever said, “I remember [x] being better,” you have the human thought… Read More »