Bioshock designer gets threats over copy protection

levine and big daddyAnd you thought the Spore DRM was bad? Ken Levine, designer for Bioshock, revealed that he has received "f**king threats" over the copy protection scheme for the PC version of his game.

Bioshock requires a mandatory internet connection to play the game and is capped at only two installation, and also responded to criticism from gamers about the way he handled the ending of the game.

As far as the DRM issue on Bioshock, Levine was very angry.

"When we had the copy protection issues come out, I was out there talking about the product; I didn’t run away from that. And frankly I got some nasty f**king threats."

In regards to the criticism by gamers about the ending of Bioshock, he said, "I think it’s important that somebody takes responsibility, and at the end of the day my job as creative director is to sort of be the arbiter of taste. With great power comes great responsibility right?"

Levine continued and didn’t try to duck the issue.

"Sometimes my taste needs readjustment too, and Bill or Chris will come to me and say ‘Dude, seriously, this section of the game is messed’. So I have to listen to these guys. Outside the work they’re doing, their taste comes into it heavily. But at the end of the day, if you like it or hate it, the decision for it to be in the game was mine."

Whether you liked how Bioshock ended or not, or how you feel about the DRM on the game, it is still pretty refreshing to hear an industry luminary come right out and tell it straight, and without pulling punches.

[via CVG]


  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: GamerNode Staff View all posts by

Leave A Response

You must be logged in to post a comment.