Bleszinski: ‘I fought for new IP at Epic after Gears 1’

Cliff Bleszinski, creator of the Gears of War series, revealed on Twitter earlier today that he wanted Epic Games to move over to a new IP after its work was done with the original Gears of War.

“Those of you throwing the Gears sequels in my face have no idea how hard I fought for new IP at Epic after Gears 1,” said Bleszinski in a response to those criticizing him for praising The Last of Us‘ success and asking no sequels be made of the game. “No idea.”

Gears of War launched in 2006 to wide acclaim and success, making it the hottest Xbox 360 property at the time and one of the most successful in the console’s run. That success lead to the churning out of sequels — which is par for the course in the videogame industry — in Gears of War 2, Gears of War 3, and Gears of War: Judgement.

Bleszinski worked on all three of those games for Epic, but left before Judgement was completed on October 3, 2012. The developer stated that his departure was because it was “time for a much needed break.”

One follower asked Bleszinski if he had any ideas about new IPs and if he proposed them to Epic after Gears of War‘s success.

“No,” he responded. “It’s called an NDA.”

GamerNode has reached out to both Epic Games and Microsoft Game Studios, the publisher for the Gears franchise, for comment on Bleszinski’s statement. If we hear back, we’ll update this story right here.



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Author: Mike Murphy View all posts by
Mike has been playing games for over two decades. His earliest memories are of shooting ducks and stomping goombas on NES, and over the years, the hobby became one of his biggest passions. Mike has worked with GamerNode as a writer and editor since 2009, giving you news, reviews, previews, a voice on the VS Node Podcast, and much more.

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