Category: Features
We were sitting at our dining room table and had just finished eating some dinner when the topic came up. It was 2006, and my brother and I began to vehemently debate which company would dominate the industry. Being Italian,… Read More »
When the ESRB tags a video game with an M rating, the purpose is to warn potential customers about suggestive and explicit content. These kinds of games have generated plenty of controversy, from titles like Night Trap to Manhunt 2…. Read More »
The gaming community welcomes creativy. It’s the backbone, the fuel, the creatine. The gaming community loves marketing. It’s the pipeline, the sprinkler, the seasoning. If ever there were a match looking for a flame, creativy and marketing would be the… Read More »
In the heat of all the NCAA allegations against big-ticket colleges this summer, I’ve realized what’s missing in the gaming counterparts of these real life sports dramas. It’s what goes on outside the gridiron that’s truly fascinating. If NCAA Football… Read More »
Over the past two years the general gaming community has become entranced by the development and upcoming release of Star Wars: The Old Republic. It’s an MMO made by BioWare, who created arguably the best Star Wars game of all… Read More »
As a fan of movies like “Cripple Creek”, “Thankskilling”, and “Trolls 2”, I’ve got a healthy appreciation for the media that’s “so bad it’s good” otherwise known as B-Media. B-movies have a long tradition as low-budget, marginalized flicks that unjustifiably… Read More »
A few months ago, I was asked to review Moon Diver. I don’t own an Xbox 360, so I had to borrow one to get the XBLA version of the game. After creating an XBLA account, I downloaded the game… Read More »
Stop right here. This is going to be a spoiler-rich feature. Do not move past this paragraph if you have not beaten inFAMOUS 2, or perhaps more importantly, you do not want to know what happens in the end of… Read More »
Videogame companies look to reach new audiences to branch out, explore new concepts, and, of course, to generate even more revenue. But no one developer or publisher has discovered the silver bullet for market growth, though big strides has been… Read More »
E3 2011 was an incredible show and a wonderful time for all in attendance. From pre-expo publisher announcements, to the new technologies introduced or expanded upon at the show, to the after-hours parties, to the relationships both formed or revisited,… Read More »