EA cutting workforce

Electronic Arts recently began workforce reduction, estimating job layoffs at the company to reach as high as 10 percent. EA has declined to comment on teams affected or the official headcount, but this was EA’s statement Friday:

In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations. We are extremely grateful for the contributions made by each of our employees — those that are leaving EA will be missed by their colleagues and friends. These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us.”

EA has declined to confirm whether its Partners program has been shut down; the company’s CEO, John Riccitiello, stepped down just last month.

EA’s Montreal studio (creators of the recent Army of Two: The Devil’s Cartel) appeared to be shut down earlier this year, though EA has repeatedly declined to specify whether that is the case. There have reportedly been widespread layoffs there, as well as in the studio’s mobile division.

It is unknown whether developer teams such as BioWare and DICE, the minds behind the Mass Effect and Battlefield series, respectively, have been affected by the current layoffs within the company.

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Author: Jordyn Clough View all posts by

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