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Haze, the FPS developed by Free Radical for PC and the PS3, seems to be on another road to delay. It was originally scheduled to be released on November of this year, was pushed back to January 2008, and now… Read More »
If you’re a fan of the Castlevania franchise, you’re probably familiar with series producer Koji Igarashi, or IGA. Recently IGA spoke to Gamasutra about the Castlevania games, the series’ future, outsourcing, and settling a grudge. For starters, you can let… Read More »
Watching game trailers is a normal thing for any of us to do. But of late, there are these little ads and commercials that precede the actual video before we get to the meat of the visuals. Most of the… Read More »
So it’s been two weeks, where’s the first Crysis patch? According to inCrysis, the first patch ran into technical delays and it’s expected to be released sometime next month. Sorry folks, but it looks like more waiting is in-store for… Read More »
An unofficial software development kit for use with the Wii Opera browser has been released. It offers would-be browser game designers the tools necessary to track all of the functions of the Wii remote while operating the browser. This includes… Read More »
If you are like me, then the flaps that cover the legacy Gamecube controller and memory card ports on the top of the Wii are quite a bother to you. Hell, if you keep your Wii in the horizontal position,… Read More »
Finally, the wait is over, and the Holiday Orange Box Contest comes to a nice finale! I’d like to take a quick moment to thank all of the people who participated, whether it be the dozens who posted comments for… Read More »
When I first heard about the upcoming Soulcalibur Legends for the Wii, back in May, a deep and honest feeling of excitement overcame the gaming side of my brain. I’ll go ahead and say it – I’m a huge Soul… Read More »
I know it’s the holiday season and everything–good will towards everyone etc., but one story has made me particularly happy. It seems that scalpers on eBay in the UK, who were hoping to gouge and swindle high prices from people… Read More »
Publisher Red Mile has announced that the upcoming videogame adaptation of Sin City will make use of Epic’s popular Unreal Engine 3. The license for Frank Miller’s graphic novel series was acquired back in May, and the project will be… Read More »