Realtime Worlds still growing before APB launch

A trio stares down a gang in Realtime Worlds' APB

News hasn’t been good lately for publishers and developers, with Electronic Arts and Activision cutting jobs at Maxis and Raven Software, respectively. However, there is one developer that is actually looking to add jobs.

Realtime Worlds, the studio behind next year’s All Points Bulletin, has purchased 8,000 square feet of office space in Dundee, Scottland due to their rapid growth and to prepare for the game’s launch.

"When we opened our current facility less than three years ago we hadn’t yet shipped our first game," said studio manager Colin Macdonald. "Since then we’ve had tremendous commercial and critical success, and have done the lion’s share of the work towards a successful launch of our online title APB."

"This additional space allows us to continue to grow at the pace needed to attain the quality of a game like APB, and build the infrastructure required to support its online launch."

This new office space will be in addition to the developer’s current 26,000-square-foot location. The studio is looking to expand to over 300 employees by next year, when APB will launch in March 2010.



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Author: Mike Murphy View all posts by
Mike has been playing games for over two decades. His earliest memories are of shooting ducks and stomping goombas on NES, and over the years, the hobby became one of his biggest passions. Mike has worked with GamerNode as a writer and editor since 2009, giving you news, reviews, previews, a voice on the VS Node Podcast, and much more.

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