Tagged:  action

By Mike Murphy, June 28, 2013 0 Previews

When Warner Bros. Montreal took on the monumental task of continuing the Batman Arkham series, the company stated that it wasn’t planning to radically change anything Rocksteady Games had previously done with their licensed series. The studio claimed it would only… Read More »

By Eddie Inzauto, June 22, 2013 0 Interviews, Videos

Tucked away in a private meeting room at E3 2013, the gaming press wielded sword, shield, and halberd against foes great and small… and died every time. Namco Bandai Games and From Software had Dark Souls II on display at… Read More »

By Anthony LaBella, June 21, 2013 0 VG Review

The licensed video game still holds a certain stigma in 2013, but at least the overall quality has improved quite a bit. Star Trek: The Video Game, however, taps into the worst kind of nostalgia, uncovering repressed memories of horrible video… Read More »

By Mike Murphy, June 15, 2013 0 Interviews

In the waning, final minutes of E3 2013, I got to sit down with Volition’s Brandon Bray, audio director for Saints Row IV. During the interview, Brandon and I discussed the game’s reception at the show, its over-the-top humor, the history… Read More »

By Mike Murphy, June 12, 2013 0 Previews

Disney Infinity is a bold undertaking. Working off of Activision’s popular Skylanders mold, Disney is integrating figurines of several characters from across the company’s properties into gameplay by allowing players to scan them into the Infinity‘s numerous worlds. While each of these… Read More »

By Jason Fanelli, June 9, 2013 1 VG Review

There’s a moment in Metro: Last Light when the main character Artyom overhears a child crying about a lost teddy bear and an adult asking the boy where he lost it. Normally this would be a conversation between NPCs that… Read More »

By Eddie Inzauto, June 4, 2013 0 VG Review

I won’t soon forget Neo-Paris, nor Nilin, the woman whose tragic story plays out in a clouded virtual reality across the rich streets of the city’s lower quarters and the lonesome, lifeless halls where its affluent citizens live and work… Read More »

By Mike Murphy, May 23, 2013 0 VG Review

Sacred Citadel reminds me of games that hold a special place in my heart: The old side-scrolling action titles that riddled arcades and took up spots in my NES- and Genesis-era shelves in my younger days. Games like X-Men Arcade,… Read More »

By Jason Fanelli, May 12, 2013 0 VG Review

I was at my wit’s end. I had reached the last straw. My current mission in Dead Island Riptide called for me to use a boat to get where I needed to go. Fine, let’s get a boat. I looked… Read More »

By Anthony LaBella, May 11, 2013 0 VG Review

When EA first announced Army of Two: The Devil’s Cartel, I thought to myself, “Does this game really need to exist?” Upon finishing the third entry in the series, that same exact thought crossed my mind. The first two Army… Read More »