Tagged:  BioShock Infinite

By Eddie Inzauto, February 4, 2014 0 Features

Welcome to the 2013 Nodie Awards! For 2013, we’ve scaled back the extravagance of last year’s record-breaking 44 awards categories, and have moved away from the awards-show style presentation, where we list nominees and then reveal a winner. This year,… Read More »

By Eddie Inzauto, January 23, 2014 1 Big Red Potion, GN Show

A resurrected Big Red Potion picks 2013’s Game of the Year. Eddie Inzauto revives the dormant Big Red Potion podcast by secretly inviting Sinan Kubba, Joe DeLia, Jeffrey Matulef, and Gary “Xantiriad” Blower to Versus Node for a Game of… Read More »

By Eddie Inzauto, November 13, 2013 0 GN Show

Eddie, Jason, Dan, and Josh tackle the topic of ludonarrative consonance in gaming’s seventh generation. Eddie Inzauto is joined by Jason Fanelli, Dan Crabtree, and Josh Robinson on Episode 34 of the Versus Node Podcast to discuss the games of… Read More »

By Guest Author, September 26, 2013 0 Features

November is only two months away, meaning the next generation of consoles is just around the corner. It’s an exciting time for gamers, as everyone is eagerly awaiting the PlayStation 4 and Xbox One. All eyes and attention are looking… Read More »

By Greg Galiffa, September 10, 2013 10 Features

Recently, freelance games writer Leigh Alexander wrote a piece for Gamasutra titled “Grunge, Grrrls and Video Games: Turning the Dial for a More Meaningful Culture.” In the lengthy essay, Alexander expresses concern about gaming culture being in a destructive feedback loop… Read More »

By Anthony LaBella, July 30, 2013 0 Videos

Irrational Games has been quiet on its plans for BioShock Infinite DLC in the past few months, but today the company released the floodgates and revealed plenty of details on the game’s post-release content. First off, BioShock Infinite‘s first piece… Read More »

By Dan Crabtree, April 28, 2013 0 VG Review

In 1851, Harper and Brothers published an adventure writer’s exploration into a then-modern poetic adventure. Moby Dick initially sold around 500 copies in Melville’s native England, less than a tenth of what his previous, high-intrigue island adventures had sold. And… Read More »

By GamerNode Staff, April 26, 2013 0 Features

Video game endings don’t often inspire intelligent and thoughtful discussion – more often than not they result in disappointment and outrage (who can forget Mass Effect 3). But BioShock Infinite’s ending is the kind that blows players’ minds and fosters enlightening debates about the game’s true meaning and central themes.

By Anthony LaBella, April 20, 2013 0 Columns

It’s time for another edition of The Sandbox, the weekly feature in which the GamerNode team members reveal what we’ve been playing over the past few days and what we’ve got on our plates for the weekend. This week we… Read More »

By Mike Murphy, April 12, 2013 0 GN

Everyone knows that last month’s widely successful title Bioshock Infinite will have three DLC packs as part of its season pass. What wasn’t known — prior to today’s reveal on the game’s Steam profile page — was that these achievements will come… Read More »