Tagged:  first-person shooter

By Eddie Inzauto, December 18, 2012 0 GN

Hashtag #OSCeaseFire. The Online Shooter Cease Fire, organized by GamerFitNation as a show of support for those affected by the tragic shooting at Sandy Hook Elementary School on December 14, has gathered over 1500 “attendees” on Facebook. That number grows… Read More »

By Aled Morgan, November 5, 2012 0 Previews

Hello there zombies, it really hasn’t been long, has it? You’re always clawing and gnawing and moaning and swarming, and just when I think I’m safe from your mindless lurching and throaty moans you go and turn up as DLC several months later. Good… Read More »

By Aled Morgan, October 21, 2012 0 Videos

All has been quiet on the Bioshock Infinite front recently, but Irrational Games have a surprise for us this Sunday: new trailer time! World rejoice. The trailer, comprised entirely of in-game footage, shows protagonist Booker DeWitt and Elizabeth fighting for their… Read More »

By Anthony LaBella, September 13, 2012 1 GN

Earlier today Nintendo held a broadcast in which key details about the Wii U were revealed, including the new console’s price point, release date, and upcoming games. On November 18, US residents will be able to purchase the Wii U… Read More »

By Greg Galiffa, August 17, 2012 0 VG Review

GamerNode Public Service Announcement: There be SPOILERS ahead!! There is only one way to investigate areas and get a closer look at objects and people in the periphery of Spec Ops: The Line: down the barrel of a gun. That may seem… Read More »

By Aled Morgan, August 9, 2012 0 Videos

A new video for Halo 4 shows off the game’s returning UNSC weapons, as well as a handful of new ones. The gameplay video shows tantalizing clips of each of the UNSC weapons. The Assault Rifle, Magnum, Shotgun, Sniper Rifle, Spartan Laser,… Read More »

By Dan Crabtree, July 25, 2012 0 VG Review

I haven’t stopped believing in Kinect’s concerted gaming potential. A game like Flower, not “casual” or “hardcore” by any stretch, but captivating, clever, and moving, has the listless corners that would fit right into Kinect’s approximation controls. From Software did not… Read More »

By Aled Morgan, June 18, 2012 0 VG Review

Another game begins. I spawn, an abandoned warehouse in front of me, and I instantly know how to sprint, how to aim down the sights of my rifle, how best to move around the map, how to check corners, and… Read More »

By Anthony LaBella, June 5, 2012 0 GN

“Day 1” of E3 2012 kicked off this morning with Nintendo’s press conference. In case any gamers out there missed it, here’s a brief rundown of what happened. Things got off to a strong start when Shigeru Miyamoto came out… Read More »