Tagged: PC
What we’ve been playing in early 2014 and late 2013. Eddie Inzauto is joined by Jason Fanelli, Mike Murphy, and Josh Robinson to talk about the games we’ve been playing in the early part of 2014 (and the last fleeting… Read More »
Dedicated PC gaming devices can dramatically improve your playing experience, even if they can’t promise to improve your skills. Here are ten of the best: Razer Hydra According to Razer, this is the first motion-sensing gaming controller in the… Read More »
“Horror” games come in many shapes, sizes, flavors, and colors. Some games take elements that are traditionally classified as horror and plant that content in the midst of some other game genre, calling it horror, yet failing to deliver on… Read More »
The Walking Dead: Season 2, Episode 1 – All That Remains Review
Clementine has endured terrible hardships in the years since the dead began to rise in The Walking Dead. With her surrogate father and role model, Lee, now gone, those hardships are only getting worse in the first episode of the… Read More »
Shifts in game design and games of significance. Eddie Inzauto is joined by Jason Fanelli and Anthony LaBella as the trio discusses shifts in game design during the 7th console generation. Topics include genres that experienced the greatest transformation, franchises… Read More »
This week I’m changing things up from my PS4 streaming to bring you all a look at the very first episode of Telltale Games’ The Walking Dead: Season 2, titled All That Remains. Come join and find out just how… Read More »
It’s become abundantly clear over recent years that modern or near-future military shooters of the first-person variety don’t place a high emphasis on story, especially when compared to their multiplayer components. In Battlefield 4, this trend hasn’t been bucked, only… Read More »
The Wolf Among Us is Telltale Games’ latest episodic adventure series based on the hugely popular comic book, Fables. Sheriff Bigby Wolf is the main playable character, and as his name implies, he is literally the Big Bad Wolf from the… Read More »
Knock-knock intrigues me, and I don’t know if it was ever meant to do anything more than that. I don’t even think it’s a “good game,” per se, and its introductory message tells me that it isn’t a game at… Read More »
“If at first you don’t succeed, try, try again.” This philosophy applies to Legend of Dungeon and all the recent indie releases featuring distinctive roguelike elements. These games manage to avoid the boredom of inherent repetitious design with engaging mechanics… Read More »