Latest Posts

Bringing it Home, Part One

By Christos Reid, April 1, 2009 0 Features

For me, the opening thirty seconds of a video game, film, book or any other form of art is what makes or breaks the experience. Bear in mind I am in no way referring to media that, in itself, requires… Read More »

Merchants of Brooklyn Review

By GamerNode Staff, March 30, 2009 0 VG Review

Merchants of Brooklyn is a futuristic, dystopic FPS, developed by independent studio Paleo Entertainment, a group of Half-Life 2 modders turned game developers. The game is set in Brooklyn in the year 3100 AD, when global warming has caused the… Read More »

By George Brandes, March 29, 2009 0 Columns

Nothing I witnessed or read attracted me to Dragon Warrior. The game itself provides little visual appeal, and when I think back to the articles written for it in Nintendo Power, nothing about Dragon Warrior really captured my imagination or… Read More »

By George Brandes, March 22, 2009 0 Columns

Today the RPG, or Role Playing Game, is certainly a term most gamers are familiar with. Some of us have even been lucky enough to have the time to plow through many of our favorite RPGs while others quickly gave… Read More »

Resident Evil 5 Review

By Eddie Inzauto, March 22, 2009 0 VG Review

Resident Evil 5 has some unquestionably ENORMOUS shoes to fill. Following Resident Evil 4, a game that redefined the Resident Evil series and was widely touted as one of the greatest achievements in game development for its time (still the… Read More »

Beam Me Up, Shepherd

By Christos Reid, March 18, 2009 0 Features

Space. The final frontier. At the moment, it’s also the final frontier of creativity in terms of science fiction, if you’re ignoring alternate dimensions. The main problem with space is that it’s a big place, full of a lot of… Read More »

Zombie Nation

By Christos Reid, March 15, 2009 0 Features

Am I the only one who isn’t getting zombie fever nowadays? Left 4 Dead is about as enthused as I’ll voluntarily get about the concept of shooting the undead repeatedly with a shotgun. It’s not so much that it’s become… Read More »

Everquest Senior Producer Clint Worley and Lead Designer Ryan Barker Interview

By Eddie Inzauto, March 12, 2009 0 Interviews

Eddie Inzauto, GN: How long have you guys been on the team, for EverQuest? EverQuest has been around for a long time. Clint Worley, Senior Producer: Well, I joined the team, I think it was about two years ago, on… Read More »

Holy Metacritic, Batman!

By Christos Reid, March 11, 2009 0 Features

I can’t stand Robin. Or, if you want to get technical, any one of the three Robins there have been so far. It’s not just because of his inexperience and co-dependence on Batman; Dick Grayson eventually shed the tights and… Read More »

In the Nude for Games

By Jorge Albor, March 8, 2009 0 Features

I have been thinking a lot about naked people lately. Before you ask, no, that is not a habit of mine. What brought me to the subject in the first place was one naked man in particular, and the reaction… Read More »