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In a statement to Kotaku this morning, world-renowned game developer Peter Molyneux revealed he will be leaving Lionhead Studios after the completion of Fable: The Journey. Molyneux originally founded Lionhead in 1997, which was later acquired by Microsoft Game Studios. The… Read More »
Carving down the mountainside, my vision is obstructed by a large, ominous jump maybe 50 feet away. I continue downward, weaving between trees and other members of the SSX team. Where am I headed? What’s on the other side of… Read More »
A strictly ludic examination of a video game that emphasizes narrative as its predominant driving component tends to be dismissive of the game’s relevance to what many believe are the inherent tenets of play. Adventure games may run the greatest… Read More »
Warren Spector, head of Junction Point Studios and Disney Interactive Studios, will be unveiling his newest game on March 27, one that the developer described as an “epic project.” The comment came from French fansite Nintendo Master, which hints heavily… Read More »
With the setting of Assassin’s Creed III put on full display in the game’s debut trailer, released less than 24 hours ago, Creative Director Alex Hutchinson decided to give gamers his reasoning and explanation for placing the game in the… Read More »
In the past week or so numerous leaks and rumors regarding Assassin’s Creed III have been circulating, but now Ubisoft has officially addressed the upcoming title, including some interesting new details. As evidenced by recent images, Assassin’s Creed III takes… Read More »
A gray and black haze fills the air. Burning embers consume a decaying building. You frantically climb decrepit ledges in an effort to find the lone escape route. Death is just moments away as the collapsing structure slowly crumbles around… Read More »
Every mortal of Amalur is born inside the weave of fate, doomed to walk along an unchangeable path and endure predetermined events – except for you, the hero. How exactly you fell is unknown, nor is it important, because fate… Read More »
Jill Valentine remembers the original Spencer mansion: serpentine corridors, dark rooms, locked doors, and lurking terrors. Minimal ammunition. Disempowerment. Enter the world of survival horror… and hope to find a way out. Resident Evil Revelations remembers, too, and walks Ms. Valentine… Read More »
When I first turned on Ultimate Marvel vs Capcom 3 for the Vita, I expected a semi-faithful port of a stellar fighting game. I anticipated uncomfortable controls, toned-down graphics, and slower gameplay, all resulting in a game that just didn’t… Read More »