Portal creator, Kim Swift, working on Quantum Conundrum

Quantum Conundrum

When Portal creator Kim Swift left Valve over a year ago for Airtight Games, she was offered the lead role on a brand new project. A recent preview has revealed that game to be Quantum Conundrum, a first-person puzzle platformer.

Swift got the idea for the game when she was headed to a local bakery. According to the designer, she wanted her new game to be all inclusive, appealing to both casual and hardcore gamers.

Players will control a kid who has been dropped off at the house of Professor Fitz Quadwrangle, his uncle. With a name like that, it’s obvious that Quadwrangle is a wacky scientist with all kinds of puzzles and experiments littered throughout his house. Eventually the professor goes missing, and it’s up to you to find him.

As would be expected from the creator of Portal, Swift has included an elaborate gameplay mechanic and plenty of unique puzzles. In order to solve the game’s stages, players will have to use the IDS (interdimensional shift device) glove, which can change dimensions. The game features a variety of these areas, including one where everything moves in slow-motion and another that reverses gravity.

Quantum Conundrum will be a downloadable game, so the length is around four to six hours depending on skill level. It is expected to come out in early 2012 on Steam, Xbox LIVE Arcade, and the PlayStation Network.



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Author: Anthony LaBella View all posts by
My first experience playing a video game blew me away. The fact that Super Metroid was that game certainly helped. So I like to think Samus put me on the path to video games. Well, I guess my parents buying the SNES had a little something to do with it. Ever since then my passion for video games has grown. When I found that I could put words together into a coherent sentence, videogame journalism was a natural interest. Now I spend a large majority of my time either playing video games or writing about them, and I wouldn’t have it any other way.

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