All Posts by: Anthony LaBella

By Anthony LaBella, July 6, 2014 0 VG Review

The Mario Kart series has established a concrete identity at this point. It leaves Nintendo with little room to experiment or shift the series in a new direction, and yet Mario Kart 8 doesn’t feel like a complete rehash of… Read More »

By Anthony LaBella, June 5, 2014 0 VG Review

Transistor both strives and stumbles in its ambition. It uses the isometric foundation of Bastion, but only as a means to innovate and explore the limits of narrative fragmentation and mechanical innovation. The story’s complexity hinders its emotional impact and… Read More »

By Anthony LaBella, May 21, 2014 0 VG Review

I tend to avoid survival horror games. It’s not based on inherent design flaws or an overall lack of interest in the genre. Quite simply, I jump in my chair at anything remotely scary. Playing games like Amnesia: The Dark… Read More »

Dark Souls II Review

By Anthony LaBella, March 29, 2014 0 VG Review

Is Dark Souls II better than the first game? Is Dark Souls II harder? Prettier? More accessible? I imagine these are the most common questions surrounding Dark Souls II, and they all directly address its status as a sequel. Despite… Read More »

By Anthony LaBella, March 25, 2014 0 GN

Sony’s Project Morpheus reveal at GDC appeared to be the biggest virtual reality news of the month, but Facebook has just topped that by acquiring Oculus Rift VR for approximately $2 billion. Oculus VR is responsible for the Oculus Rift,… Read More »

By Anthony LaBella, February 18, 2014 0 VG Review

Nidhogg has the potential to be truly special, but this review exists in a vacuum. I can only comment on present-day Nidhogg, and its flaws hold it back from something greater. Most notably, the online multiplayer appears to be busted… Read More »

By Anthony LaBella, November 19, 2013 0 VG Review

“If at first you don’t succeed, try, try again.” This philosophy applies to Legend of Dungeon and all the recent indie releases featuring distinctive roguelike elements. These games manage to avoid the boredom of inherent repetitious design with engaging mechanics… Read More »

By Anthony LaBella, September 17, 2013 0 VG Review

I like the Teenage Mutant Ninja Turtles. I like combo-based action games. I hate Teenage Mutant Ninja Turtles: Out of the Shadows. This downloadable release highlights the significance of execution, because it’s based on the popular TMNT franchise and uses… Read More »

By Anthony LaBella, September 14, 2013 0 Columns

It’s time for another edition of The Sandbox, the weekly feature in which the GamerNode team members reveal what we’ve been playing over the past few days and what we’ve got on our plates for the weekend. This week we… Read More »

By Anthony LaBella, September 10, 2013 0 Features, Interviews

Steam Early Access was introduced earlier this year in March, and since then the program has made a huge impact on Valve’s digital distribution service. The process involves independent developers submitting unfinished versions of games on Steam, essentially acting like… Read More »