Tagged:  fighting

By Jason Fanelli, May 9, 2012 0 VG Review

Originality packs more punch in the fighting game genre. Modern staples like Super Street Fighter IV Arcade Edition, Ultimate Marvel vs Capcom 3, and Soul Calibur V are enjoyable, but far from original. In this void, the unique quality of an indie… Read More »

By Dan McKenney, April 27, 2012 0 GN, Videos

After months of rumors and speculation, Sony has finally unveiled its Super Smash Bros-esque brawler, PlayStation All-Stars Battle Royale. Developed by SuperBot, a brand new studio hand-picked for this game, Battle Royale features four-player battles in PlayStation-inspired worlds. The current… Read More »

By Kem Alily, April 26, 2012 2 VG Review

Naruto is arguably the most popular anime/manga of the past decade, and it enjoys a large and loyal fan base. CyberConnect2 has produced two previous iterations in the Ultimate Ninja Storm series, which did well to placate the fanatics. However,… Read More »

By Greg Galiffa, April 3, 2012 0 VG Review

It’s strange to think of the video game as a reflective medium because it’s still relatively young. Mario just recently turned 25, which means he could still be bumming around his parent’s house looking for work. The same goes for… Read More »

By Brad Tramel, April 1, 2012 0 VG Review

What pits M. Bison’s Shadaloo organization and the Mishima Zaibatsu of Tekken fame against one another? In generic fashion, the “Pandora Cube,” a powerful mysterious artifact, has crashed on Earth. Both sides vie for ownership and the power that comes… Read More »

By Jason Fanelli, March 4, 2012 0 VG Review

When I first turned on Ultimate Marvel vs Capcom 3 for the Vita, I expected a semi-faithful port of a stellar fighting game. I anticipated uncomfortable controls, toned-down graphics, and slower gameplay, all resulting in a game that just didn’t… Read More »

By Anthony LaBella, December 15, 2011 0 VG Review

More than any other two entertainment mediums, video games and movies undergo the most frequent comparisons as audio-visual vehicles for storytelling. Whereas video games must be concerned with mechanics and design, film has the freedom to focus on character and… Read More »

By Jason Fanelli, June 19, 2011 0 Interviews

At the tail end of E3 2011 (literally 4:30 on Thursday when the floor closed at 5), Jason Fanelli sat down with Katsuhiro Harada, creator of the wildly popular Tekken fighting franchise, and his translator Michael Murray to talk about… Read More »