Tagged:  open-world

By , November 12, 2013 0 , , , ,

Bruce Wayne has been running around Gotham dressed as a bat for just two years when we encounter him in… Read More »

By , October 9, 2013 0 , ,

I played Grand Theft Auto V to completion. “Of course you did Jason,” you’re saying to yourself. “How could you… Read More »

By , September 10, 2013 0 Features, Interviews

Steam Early Access was introduced earlier this year in March, and since then the program has made a huge impact on Valve’s digital distribution service. The process involves independent developers submitting unfinished versions of games on Steam, essentially acting like… Read More »

By , August 14, 2013 0 , ,

Typically when an open-world sandbox game has both a story and squishy pixel people to potentially torment, it never comes… Read More »

By , August 3, 2013 0 News

It looks as though third time’s the lucky charm, with Saints Row IV finally attaining an MA15+ rating in Australia. After being refused a rating by the Classification Board twice, local distributor AIE (All Interactive Entertainment) has confirmed that Saints Row IV has… Read More »

By , July 29, 2013 0 News

After being refused classification, then re-submitted to the Review Board, the Classification Board has reached a final verdict on the fate of Saints Row IV in Australia: No. The original classification was put in place both because of an ‘alien… Read More »

By , July 9, 2013 0 News, Videos

Rockstar has teased Grand Theft Auto fans with various images and videos for the upcoming fifth entry in the franchise, but now gamers everywhere can get their first look at actual gameplay. The Grand Theft Auto V gameplay trailer stresses… Read More »

By , July 7, 2013 0 Interviews

The Witcher 3: Wild Hunt was perhaps the most impressive game the GamerNode staff had the pleasure of experiencing at this year’s Electronic Entertainment Expo, easily winning a Best of E3 Award, and (at least in my case) pre-allocating personal funds… Read More »

By , July 3, 2013 0 Previews

A sandbox takes the familiar and makes it unusual. A sandbox takes dull dirt and meager piles of sand, and turns them into castles and cities. Of course, the human response to cities made out of sand is almost always… Read More »

By , June 15, 2013 0 Interviews

In the waning, final minutes of E3 2013, I got to sit down with Volition’s Brandon Bray, audio director for Saints Row IV. During the interview, Brandon and I discussed the game’s reception at the show, its over-the-top humor, the history… Read More »