Tagged: horror
Isaac dated survival horror. Then he started coming home late, his space miner’s suit smelling like a different genre, and still survival horror stayed quietly by his side. He’d been fooling around with action horror. It never got bad enough… Read More »
Capcom had a surprise up its sleeve for attendees of the publisher’s behind-closed-doors Resident Evil 6 presentation at E3 this year, leaving the GamerNode editors plenty impressed and ready to see more of the game. While gamers were already well… Read More »
[Audio clip: view full post to listen] Silent Hill games are built on mystery, confusion, and disorientation. Emotional discomfort sets in as Silent Hill targets the protagonist as its victim, and physical ineptitude heightens the felt oppression and malice in… Read More »
Capcom announced today that the open-world fantasy action title Dragon’s Dogma will see a North American retail release date of May 22 (May 25 in Europe) on both the Xbox 360 and PlayStation 3 consoles, and that purchasers of the 360… Read More »
Last Thursday, Konami came to Dr. Dre’s brand new Beats Store in New York City to show off the publisher’s upcoming offerings from the Silent Hill franchise: Silent Hill: Downpour (PS3, 360), Silent Hill HD Collection (PS3), and Silent Hill:… Read More »
Resident Evil 4 was first released in January of 2005 for the Nintendo GameCube. Since then it has been released on seven other platforms and is still touted as one of the greatest video games ever made. Resident Evil 4… Read More »
Remember in Mission Impossible 64 (you remember) when Ethan Hunt had to schmooze his way through the Russian Embassy to quietly incapacitate the Ambassador’s aide, assume his face, then talk his way into the KGB headquarters? Remember the slight nuances… Read More »
Conflict stems from two opposing forces. A yin and yang. A good and an evil. In F.E.A.R. 3, or F3AR, no such opposite forces exist. As the brooding Point Man, players are given control of a mute killer that, by… Read More »
Murphy tugs at the knob; the door opens. On the other side, a stained, dirty hallway offers two paths: one dark, the other light, but dripping with rainwater from the long storm outside. The walls creak and ooze water, now… Read More »
Pins and needles — a gravelly floor panel rumbles, Isaac Clarke falters, his flashlight swinging at shapes in the dark. He breathes — mangled power cells hiss and spit sparks, Isaac’s respite, another door, obscured by this technological puzzle. He… Read More »