Tagged:  first-person

By , May 9, 2012 2 ,

Grimrock imprisons players. Its legend intrigues them. Instinct drives them. There’s something very primal about Legend of Grimrock. This simple,… Read More »

By , March 13, 2012 1 Previews

Square Enix and Airtight Games have been busy over the past week, showing off Quantum Conundrum at both the Game Developers Conference in San Francisco and South by Southwest Screenburn in Austin, Texas, giving gamers their first look at the… Read More »

By , February 8, 2012 2 Interviews

Originally released as a Source engine mod in 2008, Dear Esther is an experimental first-person game in which players traverse an uninhabited island, discovering voiced-over letter fragments along the way. A few years ago, former DICE employee Robert Briscoe decided… Read More »

By , February 2, 2012 1 , , ,

Ryder White is not a bad man. Despite what Dead Island would lead you to believe, Colonel White is an… Read More »

By , January 29, 2012 0 Features

The first-person perspective in a video game is meant to convey the intimacy of assuming another’s consciousness, living in those virtual shoes. Take the airport terrorist situation in COD: Modern Warfare 2. The first-person perspective is a tool that –… Read More »

By , December 14, 2011 0 , , ,
By , November 30, 2011 1 , , ,

Skyrim’s fornaldarsagas (Norse myths) are wet fantasy watercolors. Dragons circle the icy fortress of Himinbjorg, raining fiery breath on the… Read More »

By , November 15, 2011 0 , , ,

All this content, while well designed, is starting to become a bit too familiar. Call of Duty: Modern Warfare 3… Read More »

By , November 6, 2011 0 , , ,

In a genre filled with arcade style, the Battlefield series has always done its best to stick to realism when… Read More »

By , October 18, 2011 0 ,

I hold some sympathy for developers that want to tackle the FPS/RTS hybrid genre. It has to be one of… Read More »