Latest Posts

By Matt Erazo, March 18, 2011 0 VG Review

If there is one way I can describe Homefront, the new shooter from Frontlines: Fuel of War developer Kaos Studios, it’s what would have happened if the Colorado teens from Red Dawn grew up playing Call of Duty before the… Read More »

By Mike Murphy, March 17, 2011 0 GN

By ruling of a California Superior Court judge, Activision has been allowed to continue its lawsuit against Electronic Arts on three of its four claims in a trial that will determine the fate of $400 million. Judge Elihu Berle agreed that… Read More »

By Dan Crabtree, March 17, 2011 0 Previews

The Behemoth has remained relatively quiet about their latest project, BattleBlock Theater, since its announcement last year, but the twelve-person studio arrived at PAX East 2011 with plenty to show. Six hand-made arcade cabinets, two of which featured DLC for… Read More »

By Anthony LaBella, March 17, 2011 0 GN

Avalanche Studios, the team behind Just Cause and Just Cause 2, are currently working on a new downloadable game set to be released on both the Xbox LIVE Arcade and PlayStation Network. The game will be Avalanche’s first multiplayer project,… Read More »

By Mike Murphy, March 17, 2011 0 GN

Despite the game’s lukewarm review scores across the Internet, THQ has revealed that Homefront has sold over 375,000 copies during its first day of release in North America. THQ’s Danny Bilson stated that the large amount of sales will have… Read More »

By Greg Galiffa, March 17, 2011 0 GN

  Game designer Doug Church, who has done notable work on games like System Shock and Thief, has officially joined the ranks of Valve, officials confirmed today. Church has been around the industry for more than twenty years. In that… Read More »

By Anthony LaBella, March 16, 2011 0 GN

Activision recently canceled the Guitar Hero franchise, but that isn’t stopping Ubisoft from coming out with their own guitar video game. The company recently announced Rocksmith, a game that will come bundled with a real electric guitar rather than a… Read More »

By Kyle Hilliard, March 16, 2011 0 Features

The re-release of Beyond Good and Evil and the near constant partnership that pervades the game made me realize something: The presence of genuinely helpful NPC partners are a luxury that only modern gamers have been able to enjoy. To… Read More »

By Dan Crabtree, March 16, 2011 0 VG Review

Take Dead Space 2, subtract the hallucinations, the Zero-G segments, the puzzles, the element of discovery, the fresh (if languished) environments, and Isaac Clarke himself. What’s left? Dead Space 2‘s first single-player DLC Severed stays focused on the implication of… Read More »

By Eddie Inzauto, March 16, 2011 0 VG Review

There’s a level of primal satisfaction inherent in any game in which the central task is hacking down hordes of enemies with large, medieval weaponry. In some ways, Knights Contract nails this aspect of play, complete with a burly protagonist,… Read More »