Category:  Interviews

Video Games Live in Philly: Time With Tommy Tallarico

By Jason Fanelli, October 13, 2009 0 Interviews

HELLLLLLLLLOOOOOOOOOOOOO GAMERNODE! I recently attended the Video Games Live show in Philadelphia, and I must admit that it was even better than I thought it would be. Read my review/reaction here. Here, though, is my exclusive one-on-one interview with Tommy… Read More »

Interview With Tony Gonzales, Development Manager at CCP Games

By Christos Reid, April 24, 2009 0 Interviews

Recently, Christos Reid caught Tony Gonzales, Development Manager at CCP Games and fiction overlord of the stellar EVE Online for a quick chat about the game’s narrative universe. Christos, Gamernode: "What attracted you to space, as a creative medium?" Tony… Read More »

Everquest Senior Producer Clint Worley and Lead Designer Ryan Barker Interview

By Eddie Inzauto, March 12, 2009 0 Interviews

Eddie Inzauto, GN: How long have you guys been on the team, for EverQuest? EverQuest has been around for a long time. Clint Worley, Senior Producer: Well, I joined the team, I think it was about two years ago, on… Read More »

By Eddie Inzauto, July 21, 2008 0 Interviews

Many games were on display at this year’s E3 Media & Business Summit in Los Angeles, but none were as creative and unique as the independent works in the Indiecade section of the show floor. One such title is the… Read More »

GamerNode interviews Mega64

By Eddie Inzauto, July 12, 2008 0 Interviews

I had the chance to meet up with the guys from Mega64 last week at their cleverly-disguised hideout, and we talked about everything from their work to their history to movies to games… and more. We had some technical difficulties… Read More »

By Creighton DeSimone, July 9, 2008 0 Features, Interviews

It’s not often that one gets to sit down with the head of a major studio. It’s even less often that one gets to sit down with the head of Sony’s Worldwide Studio.  Luckily, someone did. (Unluckily that person wasn’t… Read More »

Interview with the lead designer of The Bourne Conspiracy

By Kyle Stallock, June 2, 2008 0 Interviews

Rory McGuire bears a heavy burden. As lead game designer at High Moon Studios, he’s been commissioned with overseeing development on what one might call "another movie-to-game adaptation" called Robert Ludlum’s The Bourne Conspiracy. As we all know, knee-jerk reactions… Read More »

Interview with Kaplan, creators of the new SAT prep software for the DS

By Kyle Stallock, May 5, 2008 0 Interviews

As a true testament to the growth of the interactive entertainment market, Kaplan, developers of SAT and ACT prep software for the PC, and Aspyr Media, a videogame publisher specializing in porting titles to the PC and Mac, have announced… Read More »

By Eddie Inzauto, March 19, 2008 0 Interviews

I recently got the chance to talk with producer Dan Myers about Sony Online Entertainment’s upcoming spy MMO The Agency. He was happy to answer all my questions, even in the midst of what they call a “sprint phase” –… Read More »

By GamerNode Staff, February 6, 2008 0 Interviews

The recent CES (Consumer Electronics Show) held in Las Vegas displayed a plethora of electronic gadgets, devices, and appliances. For gamers who are seeking a good HDTV for their game consoles, Philips’ 7000 FlatTV series may be the solution. We… Read More »