Tagged:  downloadable

By Anthony LaBella, July 14, 2012 0 Columns, Videos

It’s time for another edition of The Sandbox, the weekly feature in which the GamerNode team members reveal what we’ve been playing over the past few days and what we’ve got on our plates for the weekend. This week we… Read More »

By Anthony LaBella, July 13, 2012 0 VG Review

I prefer the comfort of paved roads in real life, but there’s something oddly entertaining about taking detours through mud-ridden tracks in a virtual world. The resilient vehicles, rough terrain, and winding paths culminate to deliver an experience not found… Read More »

By Anthony LaBella, July 9, 2012 0 GN

Plenty of worthwhile indie titles have found success on Steam, and that number is sure to grow with the newly announced Steam Greenlight. Greenlight is a system that puts the fate of indie releases in the hands of the Steam… Read More »

By Anthony LaBella, July 6, 2012 0 GN

Telltale has once again proven its worth as an episodic game developer with the first two entries in The Walking Dead series. Episode 3 will be coming in August, but now fans have something else to look forward to. Following… Read More »

By Anthony LaBella, March 29, 2012 0 GN

Update: Robin Hunicke, executive producer at thatgamecompany, has also left to join Katamari Damacy creator Keita Takahashi at social game developer Tiny Speck. Journey, the latest offering from developer thatgamecompany, has been receiving high praise since its release earlier this… Read More »

By Anthony LaBella, February 17, 2012 0 GN

It would seem that Xbox LIVE has been losing steam on the downloadable games front in the past year or so. That sentiment was expressed by 2D Boy’s Ron Carmel with an in-depth report last year regarding Xbox LIVE Arcade,… Read More »

By Anthony LaBella, February 8, 2012 0 GN

Last month it was confirmed that a port of the original Killzone would be coming to the PlayStation Network for $10, but now it turns out that plan has been put on hold. According to the official Killzone franchise Twitter… Read More »

By Anthony LaBella, January 19, 2012 1 VG Review

*Warning: This review contains spoilers* Can one aspect of a game carry the entire experience? Can accepted design principles be eschewed in an effort to expand on that one aspect? These are the kinds of key questions to consider when… Read More »